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Skyrim enb subsurface scattering
Skyrim enb subsurface scattering







skyrim enb subsurface scattering

The problem is I haven't a clue how to get it. (Sorry if my reply's are delayed - in my area there are lightning storms currently and I have to close my computer and router for periods of time.So I noticed that subsurface Scattering was a thing because I saw some videos about that taffy dragon follower and thought it really does Improve the characters by alot especially in the nose, ears, and hands. I have no idea how to do it, because both plugins are loaded at the same time in CK, Skyrim.esm as a master and Steampunk 2.0 as an active plugin. If removing broken stuff from the buggy plugin does not help, maybe it helps to copy some stuff over from the skyrim.esm ? I noticed some mountain related stuff that had some "deleted" mark next to it, but this is outside of my knowledge in CK.

skyrim enb subsurface scattering

I also tried to understand what the problem is, but in CK's preview window everything looked ok. What I have tried - cleaned it in SSEdit, then resaved in CK (for SSE) but no luck. It sure is something that gets loaded from the plugin and rewrites Skyrim.esm Probably when I get near to the cell's edge. And then it disappears righ in front of my eyes. Before this happens, I can clearly see that the texture is not a LOD texture but the correct high-res one. What makes this problem annoying, is the fact that at first I can go quite near the mountain (to the bridge) and then the bug appears, but after it already appeared, it stays even if I go back further. I left a comment for the author, but since the mod is from 2014, I doubt I will get any response. (At least that's what I'm thinking, but don't know how) Should be enough to just delete the part that touches the mountain. It should not touch the mountain at all, but probably the author made a mistake somewhere. It should be an easy fix - this mod adds some steampunk styled dwemer lanterns and stuff in Riverwood and Whiterun and dremer lanterns next to the road between these settlements. (I guess I don't have the neccessary skills with the CK.) When looking at this mountain side from farther, it's ok, but when I go closer, it changes to this crap. Picture of the bug: (I did upload a picture of this bug some time ago, but then I did not know what exactly causes it) There is a mod that messes up a mountain mesh between Riverwood and Whiterun (over the river near the Honningbrew meadery) It's a mod for the old Skyrim (but works also with SE). Recently I reinstalled Skyrim, using Mod orgamizer 2 and this gave me the opportunity to disable mods one-by-one (without actually uninstalling) until I found the culprit. I noticed this a long time ago but until now I did not know what causes it. It's not particle patch related, but if you could find some time to look into it, I would be extremely thankful. Mindflux you are probably the only person who can help me with a small problem.









Skyrim enb subsurface scattering